Sonica 2010: Real Virtuality


The 2nd International Festival of Transitory Art
19- 25 October 2010, Ljubljana, Slovenia

Art of Failure (FR), Repulsive Society (FR), Yann Leguay (FR), Michael Sellam (FR), Marika Dermineur, Stephane Degoutin, Gwenola Wagon (FR), Sally Golding (AU), Transforma (DE), Entartete elektronische (FR), Gabriel Vanegas (CO), Les Liens Invisibles (IT), Scenographies Urbaines (FR), Gregor Kamnikar (SI), Francois Duconseille (FR), Tukk Sitta (WWW), Public Avatar and Avo Taarinen, Kelpe (UK), Monochrom (AT), Sweet Susie (AT)

In the past decade we can observe the development of virtual worlds that have exceeded the subjective experience of the virtual in relation to the real. Some theoreticians have already wanted to prove that there’s no difference between the two notions in the earlier occurrence of virtual reality. If in the past, the individual user experienced the virtual more on the level of the avatar and less as a real experience, it seems today that the avatar doesn’t represent only the subjective substitute in a virtual world but a substitute for “real” personalities that constitute it. It seems that an individual’s personality or character is nowadays understood according to his desires and needs, in the same way she can chose between various lifestyles and ethical canons.

That is, the same way an individual can choose between ways of life, where the presence of real and virtual worlds have the same experience and similar results. MySpace, Facebook and other social networks are like cities; places where people “go” for different reasons or impulses: to meet friends, share experiences, products and information or to get to know someone of something. Almost everyone can confirm that logging in to the Facebook is like meeting friends in a bar. In this way we can understand social networks, virtual worlds and other developments of the real virtuality at its extreme or illustrative cross section where the development of subject and technology meet. However, this intersection is not only in function of the subjective formation and definition but also in a broader meaning and feeling of space and time.

In 2010 Sonica researched and presented projects which deal with the paradigm of real virtuality. Among other, we researched the type of subject, space and time generated by social networks as well as situations where virtual meets the real in different ways: reality shows, mockumentaries and pseudo-projects only to name a few.

The theme wasn’t handled in a “one-on-one” way but rather as a presentation and research conducted at different levels and dealt with through different perspectives. They were in turn leaning on the phenomena of multiple present and at the same time elusive realities.

Moderna Galerija, Kino Šiška, Stropnik Flat, www, Ch0, Gala Hala, Facebook, streets of Ljubljana



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